The Development of PivotMaster (Reverse Chronological)
This page is my attempt at documenting my progress, experiments, and learnings about rapid game development using “Vibe Coding”
PivotMaster Development Timeline (Reverse Chronological)
Day | Highlights / Comments | Link to Detailed Notes | Link to Game State |
---|---|---|---|
Day 5 | (2025-7-01) Added a Distance Metric Gray and Monochrome Theme. |
Day 5 Notes | Game State |
Day 4 | (2025-06-30) Layout centering, added sidebar, difficulty levels (3 modes), target square, win condition |
Day 4 Notes | Game State |
Day 3 | Added ghost preview, move counter logic fix, history trail effect for all moves |
Day 3 Notes | Game State |
Day 2 | Initial square/grid background, click-to-select pivot corner introduced rotation animation, fixed pivot selection |
Day 2 Notes | Game State |
Day 1 | Project kickoff, initial brainstorming, verbal description of gameplay, MVG concept 20 minutes with ChatGPT (audio+STT, text replies) |
Day 1 Notes | No coding |
PivotMaster V5 - Coding Summary (July 1, 2025)
- Created and worked on
V5
Git branch for versioned development. - Restyled side panel: stretched height, bold fonts, improved radio button alignment.
- Modernized Start Level button: larger, uppercase, black/white theme.
- Added live “Distance to Target” display to analytics panel.
- Changed target square: dotted black outline, gray corner dots (replacing red and yellow).
- Merged
V5
intomain
for GitHub Pages deployment and tagged asV5
.
Day 4 - 21 minutes - June 30, 2025
- Centered the entire game layout (title, sidebar, main canvas, and analytics panel).
- Moved the game title to the top and styled it prominently.
- Added a left sidebar for game controls.
- Introduced three difficulty levels: Left to Right, Top to Bottom, and Diagonal.
- Implemented target square rendering for each difficulty level.
- Moved the move counter into the bottom analytics panel.
- Added a basic win condition based on center-to-center proximity (10-pixel tolerance) with a win alert.
Day 3 - 21 minutes - Sunday June 29, 2025
- Click-based pivot point selection.
- Visual pivot circles for guidance.
- Live ghost preview following mouse hover.
- Animated chair rotation to new position.
- Accurate move counter.
- Persistent history trail showing all past chair positions.