The Development of PivotMaster (Reverse Chronological)
This page is my attempt at documenting my progress, experiments, and learnings about rapid game development using “Vibe Coding”
PivotMaster Development Timeline (Reverse Chronological)
| Day | Highlights / Comments | Link to Detailed Notes | Link to Game State |
|---|---|---|---|
| Day 5 | (2025-7-01) Added a Distance Metric Gray and Monochrome Theme. |
Day 5 Notes | Game State |
| Day 4 | (2025-06-30) Layout centering, added sidebar, difficulty levels (3 modes), target square, win condition |
Day 4 Notes | Game State |
| Day 3 | Added ghost preview, move counter logic fix, history trail effect for all moves |
Day 3 Notes | Game State |
| Day 2 | Initial square/grid background, click-to-select pivot corner introduced rotation animation, fixed pivot selection |
Day 2 Notes | Game State |
| Day 1 | Project kickoff, initial brainstorming, verbal description of gameplay, MVG concept 20 minutes with ChatGPT (audio+STT, text replies) |
Day 1 Notes | No coding |
PivotMaster V5 - Coding Summary (July 1, 2025)
- Created and worked on
V5Git branch for versioned development. - Restyled side panel: stretched height, bold fonts, improved radio button alignment.
- Modernized Start Level button: larger, uppercase, black/white theme.
- Added live “Distance to Target” display to analytics panel.
- Changed target square: dotted black outline, gray corner dots (replacing red and yellow).
- Merged
V5intomainfor GitHub Pages deployment and tagged asV5.
Day 4 - 21 minutes - June 30, 2025
- Centered the entire game layout (title, sidebar, main canvas, and analytics panel).
- Moved the game title to the top and styled it prominently.
- Added a left sidebar for game controls.
- Introduced three difficulty levels: Left to Right, Top to Bottom, and Diagonal.
- Implemented target square rendering for each difficulty level.
- Moved the move counter into the bottom analytics panel.
- Added a basic win condition based on center-to-center proximity (10-pixel tolerance) with a win alert.
Day 3 - 21 minutes - Sunday June 29, 2025
- Click-based pivot point selection.
- Visual pivot circles for guidance.
- Live ghost preview following mouse hover.
- Animated chair rotation to new position.
- Accurate move counter.
- Persistent history trail showing all past chair positions.